While I've been having a hard time getting much writing done, worldbuilding doesn't seem to require the same amount/kind of braining. I managed to flesh out an undeveloped planet in the sci-fi setting I've used in the past for RPGs and fiction, and then made a packet of documents for the players to figure out.
Here's what they got ... and what led them to a spaceship and cargo which had been missing for thirteen years.
Oh, and the missing artifact is a war hammer. They found it in the package of "effects".
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